character info
Feb. 3rd, 2035 06:14 pm
GARRETT HAWKE
— CHAMPION OF KIRKWALL —
โThereโs a recipe to a good hero, Hawke. Itโs like alchemy. One part down-to-earth, one part selfless nobility, two parts crazy, and you season liberally with wild falsehoods.โ
Other Physical Traits.
Perpetually unruly hair. Beard makes him look a few years older than he is. Surprisingly boyish without it. Often paints a red streak of warpaint across his face. It looks suspiciously like blood.
Bio.
Fleabitten dog-lord refugee, irreverent apostate, reluctant do-gooder, Champion of Kirkwall. Garrett Hawke wears all of these faces, though none of them quite fit right. The Fifth Blight shattered his old life and left him stranded in Kirkwall, a foreign city that became something like home, where his attempts to do right by his family drew him into a chain of events that soon spiraled out of hisโor anyoneโsโcontrol. Despite his best efforts, he couldnโt protect the ones he loved most or avert the war brewing on the horizon, proving, perhaps, that being a hero isnโt always enough.
Personality.
The first thing that most people notice about Hawke is that heโs an irritating little shit. Heโs obnoxious, sarcastic, and seemingly incapable of taking anything seriously. He thumbs his nose at authority, derails conversations with inane observations or terrible puns, and he cheats at cards. Badly.
His public persona is that of an affable, if somewhat callous, mercenary-turned-noble. He moves through the world with an easy smile and a smarmy remark on the tip of his tongue, feathers never ruffled by the violence and chaos surrounding him. This is what Varric might term โa bit of artistic licenseโ and what might less charitably be called โcomplete bullshit.โ
Beneath the insouciant mask, Hawke is a man who cares more than he'd like to admit. Though he'll always deny any accusations of altruism, he's suspiciously eager to risk his own neck for others. A life spent looking over his shoulder as an apostate mage might have turned him cynical, but instead it drives him to empathize with others who have been cast aside and rejected by Thedosian society. Thereโs nothing he despises more than cruelty, especially when itโs directed towards those who canโt defend themselves.
Most of all, heโs burdened by the weight of his failures. He couldnโt save his sister or his mother, couldnโt repair his relationship with his brother, couldnโt avert the war that tore his city apart. In the end, he was forced to flee Kirkwall as a fugitive. In his darkest moments, he suspects that his actions, well-intentioned though they were, served to worsen the conflict brewing in Kirkwall rather than assuage it. That possibility will haunt him for the rest of his days.
Decisions / World state.
Note that I am willing to alter anything that conflicts with canonmates' world states (e.g., nixing the Deep Roads choice for a warden Carver).
โฃPurple (verging towards blue) mage Hawke, no romance(s) pursued. Both DLC stories completed.
โฃSided with the mages during the final confrontation. Fully cooperated with Anders' plans up until the Big Oopsie; spared his life afterwards. Generally aided mages whenever possible.
โฃDid not bring Carver on the Deep Roads expedition; Carver joined the templars.
โฃFought the Arishok in single combat after refusing to hand Isabela over to the Qunari.
โฃTried to resolve conflicts without bloodshed when possible, with a few exceptions for situations in which he felt that nonviolence would lead to a demonstrably worse outcome (e.g., allowing the serial killer from the quest Magistrateโs Orders to go free).
โฃGenerally hostile to blood mages and anyone trafficking with demons, though he harbored some sympathy for those who turned to blood magic out of desperation rather than a desire to prey on others. Accordingly, his feelings on Merrillโs blood magic were somewhat conflicted.
โฃTried to aid those he viewed as downtrodden and helpless whenever possible, though not always successfully.